In this course, students will survey the burgeoning Esports industry. Topics such as video game types and genres, the history of the games and organizations that drive Esports, positions in the Esports industry, as well as practical advice for starting and managing Esports teams will be discussed.
Level I Prereq: Academic Reading and Writing Levels of 6
Class offerings by semester
Summer 2020 | Fall 2020 | Winter 2021 | Summer 2021 |
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Day Class (before 5p.m.) Evening Class (after 5p.m.) Online Class Class offerings by semester is offered as a planning tool. Please refer to the course schedule to see the specifc time and platform for which the course is offered. |
Description | Hours |
---|---|
Credits | 3 |
Lecture Hours | 45 |
Clinical Hours | 0 |
Lab Hours | 0 |
Other Hours | 0 |
Total Hours | 45 |