Animation for Game Art (CVANIG)

Advanced Certificate

This program focuses on the growing electronic game industry. Students will build on their 3D animation skills and learn how to create game levels and custom game assets. Students will create basic artificial intelligence entities and triggers as well as in-game cinematics. Students will learn how to package a game for distribution.

2018-19 | 2019-20 | 2020-21

2020-2021 Academic Requirements

 

This program focuses on the growing electronic game industry. Students will build on their 3D animation skills and learn how to create game levels and custom game assets. Students will create basic artificial intelligence entities and triggers as well as in-game cinematics. Students will learn how to package a game for distribution.

 

Students must have completed the 3D Animation Certificate or have appropriate industry experience.

 
Division
Business/Computer Technologies
Department
Digital Media Arts Dept
Advisors
Randy Van Wagnen
Kevin Bindschadler
 (Items marked with an icon online icon are available online.)
Major/Area Requirements
Class   Title Minimum Credits
ANI 180   Introduction to Game Level Design 4
ANI 190   History of Game Design 3
ANI 240   Advanced Game Level Design 4
ANI 250   Organic Modeling and Rigging 4
ANI 260   3D Animation III 4
Total 19
Total Credits Required
19